Info player start: Difference between revisions
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Cargo Cult (talk | contribs) (C&P from FGD info...) |
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* '''Pitch Yaw Roll (Y Z X)''' ''angles <angle>'' | * '''Pitch Yaw Roll (Y Z X)''' ''angles <angle>'' | ||
: This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis. | |||
* '''spawnflags''' ''spawnflags <flags>'' | * '''spawnflags''' ''spawnflags <flags>'' | ||
[[Category:Entities]] | [[Category:Entities]] |
Revision as of 08:09, 9 July 2005
Entity Description
Entity Name: info_player_start
This entity indicates the position and facing direction at which the player will spawn. Any number of info_player_start entities may be placed in a map for when working in cordoned-off portions of the map. When multiple info_player_start entities are present in a map, set the 'Master' spawnflag on one of them to indicate which one should be used when running the entire map.
To prevent the player from spawning into geometry, the entity cannot reside half way through a solid object.
Entity Values
Keys
- Pitch Yaw Roll (Y Z X) angles <angle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
- spawnflags spawnflags <flags>