Weapon scout: Difference between revisions
Jump to navigation
Jump to search
Thunder4ik (talk | contribs) m (→top: Unicodifying, replaced: [[Image: → [[File:) |
No edit summary |
||
Line 1: | Line 1: | ||
[[File:weapon_scout.PNG|thumb|500px|right]] | [[File:weapon_scout.PNG|thumb|500px|right]] | ||
{{distinguish|weapon_ssg08}} | {{distinguish|weapon_ssg08}} | ||
{{ | {{this is a|point entity|name=weapon_scout|game=Counter-Strike: Source|icon=1}} | ||
==Entity description== | ==Entity description== |
Revision as of 18:25, 17 May 2024
Not to be confused with weapon_ssg08.
weapon_scout
is a point entity available in Counter-Strike: Source.
Entity description
The Steyr Scout is a counter-terrorist exclusive rifle that uses ammo_762mm ammunition.
KeyValues
CS:S Weapon:
Flags
- Start Constrained : [1]
- Prevents the model from moving.
- Deny Player Pickup : [2] !FGD
- Prevents player from being able to pick up the weapon.
Outputs
CS:S Weapon:
- OnPlayerUse
- Fires when a player +uses this weapon (!activator is the player.). Does not fire if the weapon is picked up successfully.
- OnPlayerPickup
- Fires when a player picks this weapon up (!activator is the player.).
- OnCacheInteraction !FGD
- When dropped, fires every tick on player touch (!activator is the player.).