Prop glowing object: Difference between revisions

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{{this is a|e0|game=l4d|name=prop_glowing_object}} It is a dynamic prop that can glow through walls.
{{this is a|point entity|game=Left 4 Dead|name=prop_glowing_object}} It is a dynamic prop that can glow through walls.





Revision as of 18:22, 17 May 2024

prop_glowing_object is a point entity available in Left 4 Dead Left 4 Dead. It is a dynamic prop that can glow through walls.


This entity is similar to the prop_dynamic glow options inside L4D2, however it is much more limited in comparison.

Keyvalues

Start Glowing ([todo internal name (i)]) <boolean>
Whether this object glows when the map starts
Glow For Team ([todo internal name (i)]) <choices>
Team(s) this entity should glow for
  • -1 : Everyone
  • 2 : Survivors
  • 3 : Infected

Inputs

StartGlowing
Turns on glowing for this object
StopGlowing
Turns off glowing for this object