Weapon rifle sg552 spawn: Difference between revisions

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m (→‎See also: Unicodifying, replaced: See Also → See also)
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{{Fl|8|Infinite items (overrides count)}}
{{Fl|8|Infinite items (overrides count)}}


== See Also ==
== See also ==
* {{ent|weapon_rifle_spawn}}
* {{ent|weapon_rifle_spawn}}
* {{ent|weapon_rifle_desert_spawn}}
* {{ent|weapon_rifle_desert_spawn}}

Revision as of 02:18, 9 January 2024

C++ Class hierarchy
CWeaponrifle_sg552Spawn
CWeaponSpawn
CItem
CBaseAnimating
CBaseEntity

weapon_rifle_sg552_spawn is a point entity available in Left 4 Dead 2 Left 4 Dead 2. Is a possible spawn point for the SG552 assault rifle, with ability to zoom.
Originally this weapon, ported from Counter-Strike: Source, was exclusive to German players using the Censored version until it was made available for everyone in the "Last Stand" update (September 2020).

Keyvalues

Count (count) <integer>
Max number of weapons given before disappearing.
Weapon Skin (weapon_skin) <integer>
Some weapons have multiple versions of their textures, called skins. Set this to a number other than -1 to make the given weapon use that skin instead of the default.

Flags

Enable Physics : [1]
Must Exist : [2]
Absorb any dropped weapon type : [4]
Infinite items (overrides count) : [8]

See also