Logic playmovie: Difference between revisions
		
		
		
		
		
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{{this is a|  | {{this is a|point entity|name=logic_playmovie|since=Alien Swarm}} It plays a movie of .bik or .ivf format and allows for various playback options. It is not supported in {{csgo|4}}  | ||
==Keyvalues==  | ==Keyvalues==  | ||
Revision as of 17:08, 17 May 2024
logic_playmovie  is a   point entity  available in all 
 Source games since 
 Alien Swarm. It plays a movie of .bik or .ivf format and allows for various playback options. It is not supported in 
 Counter-Strike: Global Offensive
Keyvalues
- Allow User to Skip ([todo internal name (i)]) <boolean>
 - Whether or not the user may skip the video with common keys.
 
- Loop Video ([todo internal name (i)])  <boolean> (in all games since 
) - If set to true, the movie will loop forever, until told to stop.
 
- Fade In Time ([todo internal name (i)])  <float> (in all games since 
) - Time it takes for the video to fade in.
 
- Name (targetname) <string>[ Edit ]
 - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. 
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities 
Inputs
- PlayMovie
 - Play the movie.
 
- PlayMovieForAllPlayers   (in all games since 
) - Play the movie for all connected players.
 
- PlayLevelTransitionMovie  <string> (in all games since 
) - Plays a movie with specific settings used for level transitions. Pass the name of the movie in the parameters. To be fired at the end of a level.
 
- FadeAllMovies   (in all games since 
) - Fade movies out for all players connected.
 
Outputs
- OnPlaybackFinished
 - Fired when the movie has completed playing back or was skipped by the user.