Info overlay accessor: Difference between revisions
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m (Updated old entity format to {{this is a}}. This action was perfomed by a bot.) |
m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.) |
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{{Ent not in fgd|nolink=1}} | {{Ent not in fgd|nolink=1}} | ||
{{CD|CInfoOverlayAccessor|file1=info_overlay_accessor.cpp}} | {{CD|CInfoOverlayAccessor|file1=info_overlay_accessor.cpp}} | ||
{{this is a|name=info_overlay_accessor | {{this is a|point entity|name=info_overlay_accessor}} It only exist in compiled [[BSP]] files, and maps targetnames to ID numbers of [[info_overlay]]s, which are stored in a separate lump in the BSP file. | ||
{{clr}} | {{clr}} | ||
== See also == | == See also == | ||
* [[env_texturetoggle]] | * [[env_texturetoggle]] |
Revision as of 17:50, 17 May 2024
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CInfoOverlayAccessor |
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info_overlay_accessor
is a point entity available in all Source games. It only exist in compiled BSP files, and maps targetnames to ID numbers of info_overlays, which are stored in a separate lump in the BSP file.