Func nav connection blocker: Difference between revisions
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Thunder4ik (talk | contribs) m (Unicodifying, replaced: See Also → See also, [[Image: → [[File: (3)) |
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It's used only in c5m5_bridge. You can see its brush like in the pictures below when [[convar]] nav_show_connectionblockers is 1 while round starts and the brush uses {{ent|Tool textures|alt=tools/toolstrigger}} texture. Blue lines in the pictures are connections going from upper areas to the lower ones. | It's used only in c5m5_bridge. You can see its brush like in the pictures below when [[convar]] nav_show_connectionblockers is 1 while round starts and the brush uses {{ent|Tool textures|alt=tools/toolstrigger}} texture. Blue lines in the pictures are connections going from upper areas to the lower ones. | ||
[[ | [[File:Nav connection blocker effects 0.png|thumb|left|600px|caption|Navmesh generated without func_nav_connection_blocker]] | ||
[[ | [[File:Func nav connection blocker effect 1.png|thumb|left|600px|caption|Navmesh generated with func_nav_connection_blocker]] | ||
[[ | [[File:Func nav connection blocker effects 2.png|thumb|left|600px|caption|Example showing func_nav_connection_blocker working correctly even with rotated brush models]] | ||
{{clr}} | {{clr}} | ||
== See | == See also == | ||
* [[func_nav_attribute_region]] | * [[func_nav_attribute_region]] | ||
* [[func_nav_blocker]] | * [[func_nav_blocker]] | ||
* [[func_nav_avoidance_obstacle]] | * [[func_nav_avoidance_obstacle]] |
Revision as of 00:21, 7 January 2024


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CFuncNavConnectionBlocker |
func_nav_connection_blocker
is an e2 available in Left 4 Dead 2. It prevents vertical connections to be made through its volume during navmesh generation.
Example
It's used only in c5m5_bridge. You can see its brush like in the pictures below when convar nav_show_connectionblockers is 1 while round starts and the brush uses tools/toolstrigger texture. Blue lines in the pictures are connections going from upper areas to the lower ones.