Vindictus: Difference between revisions

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{{Software status
{{langsp}}
| appid = 212160
| type = games
| free = yes
| status = available <!-- optional unless delisted, or is a Early Access title. For the announced one, we recommend using the example below. -->
| os = Windows <!-- see template testcases for the value. -->
| deck = unsupported <!-- By default: Untested aka Unknown. -->
| note = This game is only available in certain regions (geo-locked). Futhermore, this game is incompatible with {{steamdeck|4}} due to the anti-cheat this game uses.
<!-- OTHER STOREFRONTS
This is for games that did uses Valve engines (or closely related to it), that was sold or available for free outside Steam. Works similarly to "note" parameters.
Do not use affiliate link as it's can affect users with adblockers. And remember to use "•" for spacing if there are sold in multiple other storefronts. -->
| 3rdpartylinks = [https://vindictus.nexon.net/ Official Website (Nexon Launcher)]
}}
 
{{Vindictus|4}} (also known as ''Mabinogi Heroes'' in Asia) (2010) is a massively multiplayer online role-playing game (MMORPG) developed by devCAT and created using the Source Engine. [[File:Vindictus_Logo.jpg|thumb|220px]]
{{Vindictus|4}} (also known as ''Mabinogi Heroes'' in Asia) (2010) is a massively multiplayer online role-playing game (MMORPG) developed by devCAT and created using the Source Engine. [[File:Vindictus_Logo.jpg|thumb|220px]]



Revision as of 05:15, 21 September 2023

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Vindictus Vindictus (also known as Mabinogi Heroes in Asia) (2010) is a massively multiplayer online role-playing game (MMORPG) developed by devCAT and created using the Source Engine.

Vindictus Logo.jpg

Vindictus runs on a heavily modified version of Source 2006 Source 2006 engine.[confirm] The game also support Direct3D 11 rendering with an update.


Features

Additional shaders added to .VMT

The new shader types added in vindictus consist of: Heroes_pbs, Heroes_faceskin, Heroes_armour,
Todo: Find proper documentation of these shaders.

Increased engine limits

More brushes and entities can be used within a single level allowing for larger and more detailed levels.

Additional entities for hammer.

Many entities were added, such as: env_effect_executor, npc_camera, simple_rope_fast.
Todo: make a list of all new entity types.

.hfs format file compression.

The games files are compressed via the proprietary .hfs format instead of .vpk. Possibly to prevent cheating or having it's game files being leaked.
Note.pngNote:It is borderline impossible to get into the files of this game because of this format, unless specific software is made/updated.

Gallery

Todo: Add additional images.

External links