AMX Mod: Difference between revisions
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== History == | == History == | ||
In 2002, a project called Amx Mod starts. AmxMod is developed by "OLO" and is a plugin (module) for Metamod that includes many features and allows you to load "plugins" created from those features. This works for all {{hl|4}} mods ( | In 2002, a project called Amx Mod starts. AmxMod is developed by "OLO" and is a plugin (module) for Metamod that includes many features and allows you to load "plugins" created from those features. This works for all {{hl|4}} mods ({{cs|4|addtext=: 1.x}}, {{dod|4}}, {{tfc|4}}, {{dmc|4}}, and so on). | ||
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'''The goals of the project were as follows:''' | '''The goals of the project were as follows:''' |
Revision as of 07:31, 30 August 2023
AMX Mod is a metamod plugin for Half-Life. It provides comprehensive scripting for the game engine and its mods. Scripts can intercept network messages, log events, commands, client commands, set cvars, modify entities, and more.
History
In 2002, a project called Amx Mod starts. AmxMod is developed by "OLO" and is a plugin (module) for Metamod that includes many features and allows you to load "plugins" created from those features. This works for all Half-Life mods (
Counter-Strike: 1.x,
Day of Defeat,
Team Fortress Classic,
Deathmatch Classic, and so on).
The goals of the project were as follows:
- allow easy management of servers
- allow any novice programmer to write their plugins in the Pawn language
- offer a large number of plugins for servers
See Also
External Links