Ricochet Level Creation/Configuring Hammer for Ricochet: Difference between revisions

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* [[VHLT]] should be used instead of the original compilation tools.
* [[VHLT]] should be used instead of the original compilation tools.
* The Half-Life SDK now includes the Ricochet FGD.}}
* The Half-Life SDK now includes the Ricochet FGD.}}
{{Back|Ricochet Level Creation}}
# First, you need to download the [[Half-Life SDK]] and update [[Hammer|Valve Hammer Editor]] 3.4 to version 3.5 because only version 3.5 can draw models in 3D view.
# Open steamapps\ricochet.gcf in [[GCFScape]]. Extract ''ricochet\ricochet.wad'' into ''steamapps\common\Half-Life\ricochet'' folder, then extract ''ricochet\models\head.mdl'', ''ricochet\models\pow_visual.mdl'' and ''ricochet\models\player\male\male.mdl'' into ''VHE\models\ricochet'' folder. Ricochet doesn't needs halflife.wad, so, you don't need to extract it.
# Launch Hammer. Open Tools - Options window.
# In Game Configurations tab, make new configuration with this settings:
## Game Data Files: Copy [[Ricochet.fgd]] into blank text file, save it as ''Ricochet.fgd'' and then use it as Game Data File in Hammer. {{Warning|Use Ricochet FGD in pair with Half-Life FGD, or you won't see most entities!}}
## Game Executable Directory: ''Steam folder\steamapps\common\Half-Life''
## Mod Directory: ''Steam folder\steamapps\common\Half-Life\ricochet''
## Game Directory: ''Steam folder\steamapps\common\Half-Life\valve''
# Build Programs tab settings: {{Note|It is recommended to use Zoner's Half-Life Tools Custom Edition, but official compilers work normally with Ricochet.}}
## Game executable: ''Steam folder\steamapps\common\Half-Life\hl.exe''
## CSG executable: ''VHE folder\tools\qcsg.exe''
## BSP executable: ''VHE folder\tools\qbsp2.exe''
## VIS executable: ''VHE folder\tools\vis.exe''
## RAD executable: ''VHE folder\tools\qrad.exe''
## Place compiled maps in this directory before running the game: ''Steam folder\steamapps\common\Half-Life\ricochet\maps''
# In Textures tab add only ''Steam folder\steamapps\common\Half-Life\ricochet\ricochet.wad'' file.


Now click OK/Apply and restart Hammer.
[[Category:Level Design Tutorials]]
[[Category:Level Design Tutorials]]
[[Category:Ricochet]]
[[Category:Ricochet]]

Revision as of 11:57, 31 July 2023

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This article or section needs to be cleaned up to conform to a higher standard of quality because:
Outdated, page should be updated accordingly:
  • GoldSrc on Steam no longer uses GCF archives.
  • J.A.C.K. should be used instead of Hammer.
  • VHLT should be used instead of the original compilation tools.
  • The Half-Life SDK now includes the Ricochet FGD.
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