Func wall (GoldSrc): Difference between revisions

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(Created page, redirect to Source's func_wall as its functionality is the same)
Tag: New redirect
 
(Not the same as Source (func_detail is even more different than Sorse))
Tag: Removed redirect
Line 1: Line 1:
#REDIRECT [[Func_wall]]
{{entitytabs|func_wall|goldsrc=1|source=1|main=source}}
{{stub}}
{{entity|func_wall|type=brush|engine=gldsrc}} It is used to create a stationary piece of geometry (with collision) that uses a non-standard render mode, such as transparency.
 
Formerly, it was also used for [[visibility optimization]], but this use case has been deprecated by [[ZHLT]]s {{ent|func_detail (GoldSrc)|alt=func_detail}}.
 
== Entity description ==
=== KeyValues ===
=== Flags ===
 
== See also ==
* {{ent|func_illusionary (GoldSrc)|alt=func_illusionary}}
* {{ent|func_detail (GoldSrc)|alt=func_detail}}
 
== External links ==
* {{twhl|func_wall}} on the TWHL wiki

Revision as of 19:54, 15 July 2023

Stub

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Template:Entity It is used to create a stationary piece of geometry (with collision) that uses a non-standard render mode, such as transparency.

Formerly, it was also used for visibility optimization, but this use case has been deprecated by ZHLTs func_detail.

Entity description

KeyValues

Flags

See also

External links