Valve Hammer Editor: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(update)
(expansion)
Line 1: Line 1:
[[Image:Hammer screen.jpg|thumb|Hammer]]
[[Image:Hammer screen.jpg|thumb|Hammer]]
 
==Hammer 3.x==
Previously known as Worldcraft, Hammer is the official mapmaking tool for [[Source]] games. Apart from the construction of level architecture, Hammer is also heavily involved with creating level scripting.
Originally having its installation files distributed in retail [[Half-Life]] under the name '''Worldcraft''', '''Valve Hammer Editor 3.x''' is the official [[Goldsource]] mapping tool.
 
==Hammer 4.x==
'''Valve Hammer Editor 4.x''', provided as a component of the [[Source SDK]], is the official [[Source]] mapping tool. Apart from the construction of level architecture, Valve Hammer Editor 4.x is also heavily involved with creating level events and scripting.
==See Also==
==See Also==
* [[:Category:Hammer|Hammer Editor Documentation]]
* [[:Category:Hammer|Hammer Editor Documentation]]
* [[:Category:Level Design|Level Design Documentation]]
* [[:Category:Level Design|Level Design Documentation]]
* [[Brush]]
* [[Brush]]
* [[Entity]]
* [[Entity]]
==External Links==
==External Links==
* [[Wikipedia:Valve Hammer Editor]]
* [[Wikipedia:Valve Hammer Editor]]
 
[[Category:Level Design]][[Category:Tools]][[category:Glossary]]
[[Category:Level Design]]
[[Category:Tools]]
[[category:Glossary]]

Revision as of 22:31, 12 April 2006

Hammer

Hammer 3.x

Originally having its installation files distributed in retail Half-Life under the name Worldcraft, Valve Hammer Editor 3.x is the official Goldsource mapping tool.

Hammer 4.x

Valve Hammer Editor 4.x, provided as a component of the Source SDK, is the official Source mapping tool. Apart from the construction of level architecture, Valve Hammer Editor 4.x is also heavily involved with creating level events and scripting.

See Also

External Links