BSP: Difference between revisions

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# [[BSP (GoldSrc)|BSP, the map file format used in GoldSrc]]
# [[BSP (GoldSrc)|BSP, the map file format used in GoldSrc]]
# [[BSP (Source 1)|BSP, the map file format used in Source 1]]
# [[BSP (Source 1)|BSP, the map file format used in Source 1]]
# [[Quake (1996)/BSP Tree|The BSP tree in Quake map compilation]]
# [[Binary Space Partitioning|Binary Space Partitioning, the concept]]
# [[Binary Space Partitioning|Binary Space Partitioning, the concept]]
The BSP file extension is also used by the {{idtech2|4}} and {{idtech3|4}} map file formats, which are not covered by this wiki.

Revision as of 11:32, 23 August 2023

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This is a disambiguation page, a list of pages that otherwise might share the same title.
If an article link referred you to this title, you might want to go back and fix it to point directly to the intended page.
See also:  VMAP, the map file format used in Source 2 Source 2, which completely replaces the BSP file format used in Source, GoldSrc and Quake engine.

BSP can refer to:

  1. BSP, the map file format used in GoldSrc
  2. BSP, the map file format used in Source 1
  3. Binary Space Partitioning, the concept

The BSP file extension is also used by the id Tech 2 id Tech 2 and id Tech 3 id Tech 3 map file formats, which are not covered by this wiki.