Category:Deathmatch Classic Level Design: Difference between revisions
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Please See [[JACK and Hammer]] for more info. | Please See [[JACK and Hammer]] for more info. | ||
* [[Deathmatch Map Design Theory]] | * [[Deathmatch Map Design Theory]] | ||
== General == | |||
* [[:Category:Deathmatch Classic entities|List of Deathmatch classic entities]] | |||
==Basic Elements == | ==Basic Elements == |
Revision as of 07:40, 29 July 2023
This page contains articles relating specifically to level design for Deathmatch Classic.
Getting Started![]() View J.A.C.K. Homepage for more info Please See JACK and Hammer for more info. GeneralBasic ElementsTutorials |
Additional InformationForge Game DataExternal Resources
External ToolsGeneralCompiling ProgramsModelling ProgramsTexture EditorsAlternative Mapping Tools |
Pages in category "Deathmatch Classic Level Design"
The following 2 pages are in this category, out of 2 total.