Category:Deathmatch Classic Level Design: Difference between revisions

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Please See [[JACK and Hammer]] for more info.
Please See [[JACK and Hammer]] for more info.
* [[Deathmatch Map Design Theory]]
* [[Deathmatch Map Design Theory]]
== General ==
* [[:Category:Deathmatch Classic entities|List of Deathmatch classic entities]]


==Basic Elements ==
==Basic Elements ==

Revision as of 07:40, 29 July 2023

Half-Life SDK/Level Design

This page contains articles relating specifically to level design for Deathmatch ClassicDeathmatch Classic.

Getting Started

Tip.pngTip:Most Half-Life level editors use J.A.C.K.

View J.A.C.K. Homepage for more info Please See JACK and Hammer for more info.

General

Basic Elements

Tutorials

Additional Information

Forge Game Data

External Resources

External Tools

General

Compiling Programs

Modelling Programs

Download
Download
Download

Texture Editors

Alternative Mapping Tools

  • J.A.C.K. An alternative to Hammer for GoldSource created by Russian modders. J.A.C.K. offers many additional features for level editing and modding for Half-Life, as well as Quake 2 and 3.
  • Sledge ceased development and is no longer being developed.

Pages in category "Deathmatch Classic Level Design"

The following 2 pages are in this category, out of 2 total.