Category:Deathmatch Classic Level Design: Difference between revisions
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Please See [[JACK and Hammer]] for more info. | Please See [[JACK and Hammer]] for more info. | ||
* [[Deathmatch Map Design Theory]] | * [[Deathmatch Map Design Theory]] | ||
== General == | |||
* [[:Category:Deathmatch Classic entities|List of Deathmatch classic entities]] | |||
==Basic Elements == | ==Basic Elements == | ||
Revision as of 06:40, 29 July 2023
This page contains articles relating specifically to level design for
Deathmatch Classic.
Getting StartedView J.A.C.K. Homepage for more info Please See JACK and Hammer for more info. GeneralBasic ElementsTutorials |
Additional InformationForge Game DataExternal Resources
External ToolsGeneralCompiling ProgramsModelling ProgramsTexture EditorsAlternative Mapping Tools |
Pages in category "Deathmatch Classic Level Design"
The following 2 pages are in this category, out of 2 total.