Template:O BaseActbusyGoal: Difference between revisions
		
		
		
		
		
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|  (The common outputs for ai_goal_actbusy and ai_goal_actbusy_queue.) | mNo edit summary | ||
| Line 2: | Line 2: | ||
| : Fired when an NPC targeted by this goal finishes an ActBusy animation sequence. | : Fired when an NPC targeted by this goal finishes an ActBusy animation sequence. | ||
| *'''OnNPCLeft <[[ehandle]]>''' | *'''OnNPCLeft <[[ehandle]]>''' | ||
| : Fired when an NPC targeted by this goal, ordered by the  | : Fired when an NPC targeted by this goal, ordered by the ''ForceThisNPCToLeave'' input, finishes its forced leave. | ||
| *'''OnNPCStartedBusy <[[ehandle]]>''' | *'''OnNPCStartedBusy <[[ehandle]]>''' | ||
| : Fired when an NPC targeted by this goal starts an ActBusy animation sequence. | : Fired when an NPC targeted by this goal starts an ActBusy animation sequence. | ||
| * {{o targetname}} | * {{o targetname}} | ||
Revision as of 06:52, 6 April 2006
OnNPCFinishedBusy <ehandle>
- Fired when an NPC targeted by this goal finishes an ActBusy animation sequence.
- OnNPCLeft <ehandle>
- Fired when an NPC targeted by this goal, ordered by the ForceThisNPCToLeave input, finishes its forced leave.
- OnNPCStartedBusy <ehandle>
- Fired when an NPC targeted by this goal starts an ActBusy animation sequence.