Template:O BaseActbusyGoal: Difference between revisions
Jump to navigation
Jump to search
(The common outputs for ai_goal_actbusy and ai_goal_actbusy_queue.) |
mNo edit summary |
||
Line 2: | Line 2: | ||
: Fired when an NPC targeted by this goal finishes an ActBusy animation sequence. | : Fired when an NPC targeted by this goal finishes an ActBusy animation sequence. | ||
*'''OnNPCLeft <[[ehandle]]>''' | *'''OnNPCLeft <[[ehandle]]>''' | ||
: Fired when an NPC targeted by this goal, ordered by the | : Fired when an NPC targeted by this goal, ordered by the ''ForceThisNPCToLeave'' input, finishes its forced leave. | ||
*'''OnNPCStartedBusy <[[ehandle]]>''' | *'''OnNPCStartedBusy <[[ehandle]]>''' | ||
: Fired when an NPC targeted by this goal starts an ActBusy animation sequence. | : Fired when an NPC targeted by this goal starts an ActBusy animation sequence. | ||
* {{o targetname}} | * {{o targetname}} |
Revision as of 06:52, 6 April 2006
OnNPCFinishedBusy <ehandle>
- Fired when an NPC targeted by this goal finishes an ActBusy animation sequence.
- OnNPCLeft <ehandle>
- Fired when an NPC targeted by this goal, ordered by the ForceThisNPCToLeave input, finishes its forced leave.
- OnNPCStartedBusy <ehandle>
- Fired when an NPC targeted by this goal starts an ActBusy animation sequence.