Template:KV Gibshooterbase: Difference between revisions
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m (remove first bullet) |
(Inserted all the common values between env_shooter and env_rotorshooter, and also added SmartEdit values for all things.) |
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Line 2: | Line 2: | ||
*{{kv parentname}} | *{{kv parentname}} | ||
*'''angles''' | *'''angles''' | ||
:<[[angles]]> The direction the gibs will fly. | :<[[angles]]> Gib Direction (Pitch Yaw Roll) - The direction the gibs will fly. | ||
*'''m_iGibs''' | *'''m_iGibs''' | ||
:<integer> Total number of gibs to shoot each time it's activated. | :<integer> Number of Gibs - Total number of gibs to shoot each time it's activated. | ||
*'''delay''' | *'''delay''' | ||
:<float> Delay (in seconds) between shooting each gib. If 0, all gibs shoot at once. | :<float> Delay between shots - Delay (in seconds) between shooting each gib. If 0, all gibs shoot at once. | ||
*'''gibangles''' | *'''gibangles''' | ||
:<[[angles]]> The orientation of the spawned gibs. | :<[[angles]]> Gib Angles (Pitch Yaw Roll) - The orientation of the spawned gibs. | ||
*'''m_flVelocity''' | *'''m_flVelocity''' | ||
:<float> Speed of the fired gibs | :<float> Gib Velocity - Speed of the fired gibs. | ||
*'''m_flVariance''' | *'''m_flVariance''' | ||
:<float> How much variance in the direction gibs are fired. | :<float> Course Variance - How much variance in the direction gibs are fired. | ||
*'''m_flGibLife''' | *'''m_flGibLife''' | ||
:<float> Time in seconds for gibs to live +/- 5% | :<float> Gib Life - Time in seconds for gibs to live +/- 5%. | ||
* '''lightingorigin''' | |||
: <target_destination> Select an [[info_lighting]] to specify a location to sample lighting from for all gibs spawned by this shooter, instead of their own origins. | |||
* {{kv renderfields}} | |||
*'''disablereceiveshadows''' | |||
: <[[Wikipedia:boolean_datatype|boolean]]> Disable Receiving Shadows | |||
*'''shootmodel''' | |||
:<studio> Model - Thing to shoot out. Can be a .mdl (model) or a .vmt (material/sprite). | |||
*'''shootsounds''' | |||
:<choices> Material Sound | |||
:{| | |||
! Literal value || Description | |||
|- | |||
| -1 || None | |||
|- | |||
| 0 || Glass | |||
|- | |||
| 1 || Wood | |||
|- | |||
| 2 || Metal | |||
|- | |||
| 3 || Flesh | |||
|- | |||
| 4 || Concrete | |||
|} | |||
*'''simulation''' | |||
:<choices> Simulate | |||
:{| | |||
! Literal value || Description | |||
|- | |||
| 0 || Point | |||
|- | |||
| 1 || Physics | |||
|- | |||
| 2 || Ragdoll | |||
|} | |||
*'''skin''' | |||
:<integer> Gib Skin - Some models have multiple versions of their textures, called skins. Set this to a number other than 0 to use that skin on all gibs produced by this shooter. |
Revision as of 00:51, 4 April 2006
- Template:Kv parentname
- angles
- <angles> Gib Direction (Pitch Yaw Roll) - The direction the gibs will fly.
- m_iGibs
- <integer> Number of Gibs - Total number of gibs to shoot each time it's activated.
- delay
- <float> Delay between shots - Delay (in seconds) between shooting each gib. If 0, all gibs shoot at once.
- gibangles
- <angles> Gib Angles (Pitch Yaw Roll) - The orientation of the spawned gibs.
- m_flVelocity
- <float> Gib Velocity - Speed of the fired gibs.
- m_flVariance
- <float> Course Variance - How much variance in the direction gibs are fired.
- m_flGibLife
- <float> Gib Life - Time in seconds for gibs to live +/- 5%.
- lightingorigin
- <target_destination> Select an info_lighting to specify a location to sample lighting from for all gibs spawned by this shooter, instead of their own origins.
- Template:Kv renderfields
- disablereceiveshadows
- <boolean> Disable Receiving Shadows
- shootmodel
- <studio> Model - Thing to shoot out. Can be a .mdl (model) or a .vmt (material/sprite).
- shootsounds
- <choices> Material Sound
Literal value Description -1 None 0 Glass 1 Wood 2 Metal 3 Flesh 4 Concrete
- simulation
- <choices> Simulate
Literal value Description 0 Point 1 Physics 2 Ragdoll
- skin
- <integer> Gib Skin - Some models have multiple versions of their textures, called skins. Set this to a number other than 0 to use that skin on all gibs produced by this shooter.