Rpg missile: Difference between revisions
		
		
		
		
		
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| m ({{lang}} -> {{Language subpage}}) |  (Smaller image.) | ||
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| {{Entity|rpg_missile|game=Half-Life 2|type=e0}} | {{Entity|rpg_missile|game=Half-Life 2|type=e0}} | ||
| This is the rocket created and launched by the [[weapon_rpg|rocket launcher's]] primary-fire. It is not affected by the gravity gun. The rocket follows the player's eye position upon firing. If spawned via other means, the rocket will automatically "fire" itself. | This is the rocket created and launched by the [[weapon_rpg|rocket launcher's]] primary-fire. It is not affected by the gravity gun. The rocket follows the player's eye position upon firing. If spawned via other means, the rocket will automatically "fire" itself. | ||
| [[File: | [[File:rpg_missile.jpg|120px|right|thumb|The rpg_missile model.]] | ||
Revision as of 05:57, 20 December 2023

 
Template:Entity This is the rocket created and launched by the rocket launcher's primary-fire. It is not affected by the gravity gun. The rocket follows the player's eye position upon firing. If spawned via other means, the rocket will automatically "fire" itself.

























