Rpg missile: Difference between revisions
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{{Entity|rpg_missile|game=Half-Life 2|type=e0}} | {{Entity|rpg_missile|game=Half-Life 2|type=e0}} | ||
This is the rocket created and launched by the [[weapon_rpg|rocket launcher's]] primary-fire. It is not affected by the gravity gun. The rocket follows the player's eye position upon firing. If spawned via other means, the rocket will automatically "fire" itself. | This is the rocket created and launched by the [[weapon_rpg|rocket launcher's]] primary-fire. It is not affected by the gravity gun. The rocket follows the player's eye position upon firing. If spawned via other means, the rocket will automatically "fire" itself. | ||
[[File: | [[File:rpg_missile.jpg|120px|right|thumb|The rpg_missile model.]] |
Revision as of 05:57, 20 December 2023


Template:Entity This is the rocket created and launched by the rocket launcher's primary-fire. It is not affected by the gravity gun. The rocket follows the player's eye position upon firing. If spawned via other means, the rocket will automatically "fire" itself.