WinBSPC: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
mNo edit summary
Line 1: Line 1:
Windows BSP Converter ("'''WinBSPC'''") is a utility used to recreate .map files for [[Goldsource]] [[BSP]] files. Results vary depending on the complexity of a given map.
Windows BSP Converter ("'''WinBSPC'''") is a utility used to recreate .map files for {{gldsrc|4}}  [[.bsp]] files. Results vary depending on the complexity of a given map.


To create an output file, WinBSPC converts the map into a single solid brush and carves out the geometry it finds in the BSP. The end result is a moderately acceptable brushwork, comparable to other decompilers such as [[BSP2MAP]], with a comparison available below.
To create an output file, WinBSPC converts the map into a single solid brush and carves out the geometry it finds in the BSP. The end result is a moderately acceptable brushwork, comparable to other decompilers such as [[BSP2MAP]], with a comparison available below.

Revision as of 16:55, 11 April 2023

Windows BSP Converter ("WinBSPC") is a utility used to recreate .map files for GoldSrc GoldSrc .bsp files. Results vary depending on the complexity of a given map.

To create an output file, WinBSPC converts the map into a single solid brush and carves out the geometry it finds in the BSP. The end result is a moderately acceptable brushwork, comparable to other decompilers such as BSP2MAP, with a comparison available below.

Examples

Half-Life Half-Life

crossfire

WinBSPC's attempt to decompile HL crossfire
BSP2MAP's attempt to decompile HL crossfire

Counter-Strike Counter-Strike

de_nuke.bsp

Note.pngNote:Many things arern't hollow with de_nuke.bsp... BSP Viewer's problems don't apply for this map.

https://www.youtube.com/watch?v=yA5NJOtXhg8&t=268s

Screenshots

External links