Item suit (GoldSource Engine): Difference between revisions
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Placement Tip:This entity should be placed at least one unit above the ground, or it will not be visible in-game.
(Created page with "{{lang|Item_suit (GoldSource)}} {{entity|type=e0|game=Half-Life}} Similar to its appearence in Half-Life 2, it represents the Mark IV Hazardous Environment suit. Develope...") |
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{{entity|type=e0|game=Half-Life}} Similar to its appearence in [[Half-Life 2]], it represents the Mark IV Hazardous Environment suit. Developed by Black Mesa scientists at some point in the 80's or 90's, it is meant to protect employees of the Black Mesa Research Facility from many hazards including Fire, Toxic Waste, Hazardous Chemicals, Biohazards, and other less-severe injuries like lacerations and fractures. | {{entity|type=e0|game=Half-Life}} Similar to its appearence in [[Half-Life 2]], it represents the Mark IV Hazardous Environment suit. Developed by Black Mesa scientists at some point in the 80's or 90's, it is meant to protect employees of the Black Mesa Research Facility from many hazards including Fire, Toxic Waste, Hazardous Chemicals, Biohazards, and other less-severe injuries like lacerations and fractures. | ||
{{Placement Tip|This entity should be placed at least one unit above the ground, or it will not be visible in-game.}} | |||
==Flags== | |||
*1: Short Logon | |||
:When checked, will not play the HEV logon voice lines past (<code>fvox/hev_logon.wav</code>). | |||
[[Category:Items]] |
Revision as of 08:27, 5 March 2023


Template:Entity Similar to its appearence in Half-Life 2, it represents the Mark IV Hazardous Environment suit. Developed by Black Mesa scientists at some point in the 80's or 90's, it is meant to protect employees of the Black Mesa Research Facility from many hazards including Fire, Toxic Waste, Hazardous Chemicals, Biohazards, and other less-severe injuries like lacerations and fractures.

Flags
- 1: Short Logon
- When checked, will not play the HEV logon voice lines past (
fvox/hev_logon.wav
).