Bot hint teleporter exit: Difference between revisions
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{{ | {{this is a|e0|game=Team Fortress 2|name=bot_hint_teleporter_exit}} Used to show Engineer bots where a previously unknown, but also great spot to build a teleporter exit is at. Required for MvM Engineer bots, or they'll not be able to build teleporters when a MvM Mission maker does so. | ||
This entity is to be used in conjuction with [[bot_hint_engineer_nest]] and [[bot_hint_sentrygun]]. All three entities must share the same targetname in order to be associated with each other. | This entity is to be used in conjuction with [[bot_hint_engineer_nest]] and [[bot_hint_sentrygun]]. All three entities must share the same targetname in order to be associated with each other. |
Revision as of 06:17, 4 January 2024
bot_hint_teleporter_exit
is an e0 available in Team Fortress 2. Used to show Engineer bots where a previously unknown, but also great spot to build a teleporter exit is at. Required for MvM Engineer bots, or they'll not be able to build teleporters when a MvM Mission maker does so.
This entity is to be used in conjuction with bot_hint_engineer_nest and bot_hint_sentrygun. All three entities must share the same targetname in order to be associated with each other.
Keyvalues
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enable
input).
Inputs
EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.