This article relates to the game "Half-Life 2". Click here for more information.

Info target helicopter crash: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (Full correction)
mNo edit summary
Line 1: Line 1:
{{HL2 topicon}}
{{HL2 topicon}}
{{Lang|title=Info target helicopter crash}}
{{Lang|title=Info target helicopter crash}}
{{Entity|sprite=info_target|info_target_helicopter_crash|type=e0|series=Half-Life 2}} When an {{ent|npc_helicopter}} is killed, it will attempt to crash at this point.
{{Entity|sprite=info_target.png|info_target_helicopter_crash|type=e0|series=Half-Life 2}} When an {{ent|npc_helicopter}} is killed, it will attempt to crash at this point.


{{code class|CPointEntity|npc_attackchopper.cpp}}
{{code class|CPointEntity|npc_attackchopper.cpp}}

Revision as of 22:30, 12 February 2023

English (en)Translate (Translate)

Template:Entity When an npc_helicopter is killed, it will attempt to crash at this point.

C++ In code, it is represented by theCPointEntityclass, defined in thenpc_attackchopper.cppfile.

Keyvalues

Inputs

Outputs

See Also