Env splash: Difference between revisions
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{{lang | <!-- When this page is updated to {{langsp}} or {{language subpage}} instead of {{lang}}, please move {{this is a}} to the base page, as it is automatically translated. -->{{lang}}[[File:Env splash.png|300px|thumb|right]] | ||
[[File:Env splash.png|300px|thumb|right]] | {{this is a|e0|name=env_splash}} It creates a generic splash effect like the one seen when bullets fire into water, or when the player enters water. | ||
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{{code class|CEnvSplash|effects.cpp}} | {{code class|CEnvSplash|effects.cpp}} |
Revision as of 10:17, 4 January 2024


env_splash
is an e0 available in all Source games. It creates a generic splash effect like the one seen when bullets fire into water, or when the player enters water.
Flags
- 1: Automatically find water surface (place entity above water) - Make sure
%compilewater
is set! - 2: Diminish with depth (diminished completely in 10 feet of water)
Keyvalues
Inputs
- Splash
- Create a splash effect.