Custom camera effects: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
 
(Corrected the spelling errors. Also wiki articles should not be signed.)
Line 1: Line 1:
== Custom Camera Effects ==


== Custome Camera Effects ==
Only for [[point_camera]].


Only for point_camra
Take the ''invisible'' texture and make a block infront of the point_camera, then use the decal tool {shift + D}
 
take the texture ''decals/glass/shot1'' and use the decal tool to place it right in front of the point_camera lens. Through the monitor it will now look like the camera was shot in the lens.
Take the texture (invisible) make a block infront of the point_camera, then use the decal tool {shift + D}
take the texture decals/glass/shot1 and use the decal tool to place it rite infront of the point_camera lence and then threw the the monitor it will look like the camera was shot in the lence
 
--[[User:Shadow|Shadow]] 14:36, 15 Mar 2006 (PST)mathew m

Revision as of 15:44, 15 March 2006

Custom Camera Effects

Only for point_camera.

Take the invisible texture and make a block infront of the point_camera, then use the decal tool {shift + D} take the texture decals/glass/shot1 and use the decal tool to place it right in front of the point_camera lens. Through the monitor it will now look like the camera was shot in the lens.