Trigger ping detector: Difference between revisions
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{{lang | <!-- When this page is updated to {{langsp}} or {{language subpage}} instead of {{lang}}, please move {{this is a}} to the base page, as it is automatically translated. -->{{lang}}{{this is a|e2|name=trigger_ping_detector|game=Portal 2}} It fires an output when the pingtool is used in its region. | ||
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==Keyvalues== | ==Keyvalues== | ||
Revision as of 13:11, 4 January 2024
trigger_ping_detector is an e2 available in
Portal 2. It fires an output when the pingtool is used in its region.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
Outputs
- OnOrangePlayerPinged
- Fired when the orange player has pinged inside the trigger.
- OnBluePlayerPinged
- Fired when the blue player has pinged inside the trigger.