Template:Hl2 skylist: Difference between revisions
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Note:
Left 4 Dead,
Counter-Strike: Global Offensive, and other newer games may not include any or all of these skyboxes.
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|home=This is a list of skies available in the Steam caches, along with pictures of each skybox. The [[light_environment]] settings listed (Ideal Sun Angle, Ideal Brightness, etc) are suggestions based on settings used in official maps; other values may also be appropriate. To test skies in singleplayer without recompiling the map, bring up the console and enter ''sv_skyname <sky_name>''. Quicksave the game, load it again and the old skybox should be temporarily replaced with the new one. | |||
{{Note | For HDR-capable games, you need to add ''_hdr'' to the end of sky names (''Excluding Episode 1 skies''), if it is not already there so it does not cause the Sky Texture to stretch. (''So, if your sky name was sky_day01_01, you would make it sky_day01_01_''hdr'''').}} | |||
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These skyboxes are available to {{hl2}}[[Half-Life 2]] and most games and mods using the {{Source}}[[Source Engine]]. {{note|{{l4d}}[[Left 4 Dead]], {{csgo}}[[Counter-Strike: Global Offensive]], and other newer games may not include any or all of these skyboxes.}} | These skyboxes are available to {{hl2}}[[Half-Life 2]] and most games and mods using the {{Source}}[[Source Engine]]. {{note|{{l4d}}[[Left 4 Dead]], {{csgo}}[[Counter-Strike: Global Offensive]], and other newer games may not include any or all of these skyboxes.}} | ||
These skies are [[HDR]] capable if mapping for games that support it. | These skies are [[HDR]] capable if mapping for games that support it. | ||
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{{Note | Map sdk_vehicles is not included in Half-Life 2 and it's series. Valve has made it for mod making purposes to make players try map and check if their mod works.}} | |#default= | ||
|home={{Note|Map sdk_vehicles is not included in Half-Life 2 and it's series. Valve has made it for mod making purposes to make players try map and check if their mod works.}} | |||
The table below explains the prefixes used in map filenames. | The table below explains the prefixes used in map filenames. | ||
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| <code>d3_citadel</code>, <code>d3_breen</code> || The [[Citadel]] | | <code>d3_citadel</code>, <code>d3_breen</code> || The [[Citadel]] | ||
|} | |} Only outdoor maps that have both skyboxes and [[light_environment]]s are referenced by this list. }} | ||
Only outdoor maps that have both skyboxes and [[light_environment]]s are referenced by this list. | |||
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==See Also== | |||
*[[Sky List]] | |||
*[https://web.archive.org/web/20220429170313/https://doc-0o-10-docs.googleusercontent.com/docs/securesc/ha0ro937gcuc7l7deffksulhg5h7mbp1/1orbmvpnhn4758tab0lusp1duabdvoeu/1651251750000/00240770849861746808/*/1dPujFgYoFCm22h9GylT8mWpq-Tdec61D?e=download Download all Half-Life 2 skyboxes] | |||
[[Category:Skybox]] | |||
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Revision as of 01:19, 2 January 2023
These skyboxes are available to Half-Life 2 and most games and mods using the
Source Engine.



These skies are HDR capable if mapping for games that support it. } Only outdoor maps that have both skyboxes and light_environments are referenced by this list.