Talk:Models on VGUI Panels: Difference between revisions
Jump to navigation
Jump to search
Angry Beaver (talk | contribs) mNo edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
How big of a footprint does this take over just rendering the model itself? I can think of some really nifty original things to do with being able to drop models in my VGUI but I don't wanna kill the system. [[User:Angry Beaver|Angry Beaver]] 23:33, 11 Mar 2006 (PST) | How big of a footprint does this take over just rendering the model itself? I can think of some really nifty original things to do with being able to drop models in my VGUI but I don't wanna kill the system. [[User:Angry Beaver|Angry Beaver]] 23:33, 11 Mar 2006 (PST) | ||
---- | |||
Is this a single player Mod thing or is there any way to get it to work with HL2DM SDK based mods too? I know several Mods, including my own, that have wanted to use models in menus so I'd like to get this working. I did have some success but had to re-write some parts but couldn't get the latter part to compile at all. I assume it dependancies but I couldn't figure out what was missing exactly. -- [[User:Wunderboy|Wunderboy]] 07:54, 12 Mar 2006 (PST) |
Revision as of 08:54, 12 March 2006
How big of a footprint does this take over just rendering the model itself? I can think of some really nifty original things to do with being able to drop models in my VGUI but I don't wanna kill the system. Angry Beaver 23:33, 11 Mar 2006 (PST)
Is this a single player Mod thing or is there any way to get it to work with HL2DM SDK based mods too? I know several Mods, including my own, that have wanted to use models in menus so I'd like to get this working. I did have some success but had to re-write some parts but couldn't get the latter part to compile at all. I assume it dependancies but I couldn't figure out what was missing exactly. -- Wunderboy 07:54, 12 Mar 2006 (PST)