Weapon rifle sg552 spawn: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (-lowercase title)
No edit summary
Line 1: Line 1:
{{CD|CWeaponrifle_sg552Spawn}}
{{CD|CWeaponrifle_sg552Spawn}}
{{l4d2 point|weapon_rifle_sg552_spawn}} Is a possible spawn point for the SG552 assault rifle, with ability to zoom.<br>
{{this is a|point entity|name=weapon_rifle_sg552_spawn|game=Left 4 Dead 2}} Is a possible spawn point for the SG552 assault rifle, with ability to zoom.<br>
Originally this weapon, ported from [[Counter-Strike: Source]], was exclusive to German players using the Censored version until it was made available for everyone in the "Last Stand" update (September 2020).
Originally this weapon, ported from [[Counter-Strike: Source]], was exclusive to German players using the Censored version until it was made available for everyone in the "Last Stand" update (September 2020).



Revision as of 18:44, 5 January 2024

C++ Class hierarchy
CWeaponrifle_sg552Spawn
CWeaponSpawn
CItem
CBaseAnimating
CBaseEntity

weapon_rifle_sg552_spawn is a point entity available in Left 4 Dead 2 Left 4 Dead 2. Is a possible spawn point for the SG552 assault rifle, with ability to zoom.
Originally this weapon, ported from Counter-Strike: Source, was exclusive to German players using the Censored version until it was made available for everyone in the "Last Stand" update (September 2020).

Keyvalues

Count (count) <integer>
Max number of weapons given before disappearing.
Weapon Skin (weapon_skin) <integer>
Some weapons have multiple versions of their textures, called skins. Set this to a number other than -1 to make the given weapon use that skin instead of the default.

Flags

Enable Physics : [1]
Must Exist : [2]
Absorb any dropped weapon type : [4]
Infinite items (overrides count) : [8]

See Also