Weapon gascan: Difference between revisions
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(not in fgd) |
(-entity template) |
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{{stub}} | {{stub}} | ||
{{ent not in fgd|nolink=1}} | {{ent not in fgd|nolink=1}} | ||
{{CD|CGasCan | {{CD|CGasCan}} | ||
{{ | {{entity|type=e0|series=Left 4 Dead|weapon_gascan}} | ||
== Outputs == | == Outputs == | ||
{{IO|OnKilled|{{ | {{IO|OnKilled|Fired when entity is killed. (in {{l4d2|4}} this is the only entity that has this output)}} | ||
== See Also == | == See Also == | ||
* [[weapon_gascan_spawn]] | * [[weapon_gascan_spawn]] | ||
* [[prop_physics]] | * [[prop_physics]] |
Revision as of 11:09, 13 August 2023
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CGasCan |
Outputs
- OnKilled
- Fired when entity is killed. (in
Left 4 Dead 2 this is the only entity that has this output)