Func simpleladder: Difference between revisions

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(-added class hierarchy)
(-added class hierarchy)
Line 10: Line 10:
{{KV|team|int|Team that can climb this ladder.}}
{{KV|team|int|Team that can climb this ladder.}}
:* 0 : Any team
:* 0 : Any team
:* 1 : Survivors
:* 1 : Spectator
:* 2 : Infected
:* 2 : Survivor
:* 3 : Infected
:* 4 : L4D1_Survivor

Revision as of 17:41, 5 November 2022

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Icon-NotInFGD.png
This entity is not in the FGD by default.
See below for instructions on making it available.
C++ Class hierarchy
CFuncSimpleLadder
CBaseEntity

Template:L4d series brush It is used to designate climbable ladder areas. func_ladder brushes are automatically converted to this entity by VBSP during map compile. It doesn't exist in the FGD and is not designed to be created by Hammer.

Keyvalues

normal.x ([todo internal name (i)]) <float>
X normal of the ladder.
normal.y ([todo internal name (i)]) <float>
Y normal of the ladder.
normal.z ([todo internal name (i)]) <float>
Z normal of the ladder.
team ([todo internal name (i)]) <integer>
Team that can climb this ladder.
  • 0 : Any team
  • 1 : Spectator
  • 2 : Survivor
  • 3 : Infected
  • 4 : L4D1_Survivor