Template:O WeaponSpawnSingle: Difference between revisions

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m (add {{Lang}})
(-cleanup)
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<noinclude>{{lang|Template:O WeaponSpawnSingle}}</noinclude>{{ScrollBox|title=WeaponSpawnSingle|
<noinclude>{{lang|Template:O WeaponSpawnSingle}}</noinclude>{{ScrollBox|title=WeaponSpawnSingle|
{{IO|OnItemSpawn|Fired if this object is spawned on the map. If the weapon is removed during the weapon spawn pass, this will not fire.|removed={{l4d2}}}}
{{IO|OnItemSpawn|Fired if this object is spawned on the map. If the weapon is removed during the weapon spawn pass, this will not fire.|removed={{l4d2}}}}
{{O BaseAnimating}}
{{O BaseEntity|l4d=1}}
}}<noinclude>
}}<noinclude>
[[Category:Output Templates|WeaponSpawnSingle]]
[[Category:Output Templates|WeaponSpawnSingle]]
</noinclude>
</noinclude>

Revision as of 14:35, 2 July 2024

WeaponSpawnSingle:
OnItemSpawn  (removed since Left 4 Dead 2)
Fired if this object is spawned on the map. If the weapon is removed during the weapon spawn pass, this will not fire.