Free: Difference between revisions

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{{lang|Free}}[[Category:Glossary]]
{{multipage}}
In game design, a [[free]] entity/effect/function/whatever is one that does not have any impact on runtime performance at all.
[[Category:Glossary]]
 
This is only the case when an operation would be carried out anyway; where rather than ''adding'' data, your actions ''replace'' that which already exists. The best examples of this in Source are static, unnamed [[Lighting|lights]] and [[Skybox_(2D)|2D skyboxes]].
 
==See Also ==
*[[Budget]]
*[[Cheap]]
*[[Expensive]]

Revision as of 03:56, 13 August 2023