Func tanktrain: Difference between revisions
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Note:Build your train so that the front of the train is facing down the X axis. When it spawns it will automatically rotate to face the next path_track on the path.
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:Fired when the tank is killed. | :Fired when the tank is killed. | ||
[[Category:Entities]] | [[Category:Entities]][[Category:Brush Entities]] |
Revision as of 12:30, 6 March 2006
Entity Description
A moving train that follows a path of path_track entities, shoots at the player, and can be killed.

Availability
Template:In game Template:Game-base Template:In code
Keyvalues
- Template:Kv basetrain
- health
- <integer> Health.
Flags
Inputs
Outputs
- Template:O basetrain
- OnDeath
- Fired when the tank is killed.