Hammer++: Difference between revisions
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Note:Games based on these engine branches can still work with the editor by installing the appropriate version. For example, the editor can be used with Template:Game name by installing the
branch. For Template:Game name, this tutorial must be followed instead.
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[[Hammer++]] is a community-made modification of [[Valve Hammer Editor]] for Source engine that provides an updated, feature-rich version of the editor. The trailer and website can be found at the following link: https://ficool2.github.io/HammerPlusPlus-Website/index.html. | [[Hammer++]] is a community-made modification of [[Valve Hammer Editor]] for Source engine that provides an updated, feature-rich version of the editor. The trailer and website can be found at the following link: https://ficool2.github.io/HammerPlusPlus-Website/index.html. | ||
Revision as of 12:20, 21 January 2022
Hammer++ is a community-made modification of Valve Hammer Editor for Source engine that provides an updated, feature-rich version of the editor. The trailer and website can be found at the following link: https://ficool2.github.io/HammerPlusPlus-Website/index.html.
Hammer++ currently supports the following branches of Source engine: Template:Game name, Template:Game name, Template:Game name, Template:Game name andTemplate:Game name.


Features
- Accurate lighting preview
- Upgraded graphic fidelity
- Significantly better stability
- Particle rendering
- 2D + 3D skybox preview
- New model browser, particle browser, color editor and keybind editor
- Realtime display of fog and ropes
- Variety of new tools such as physics simulation, gizmo manipulation, drawing of polygon shapes and convex brush merging
- New func_instance tools
- Quality of life improvements
- ... and much more!
A more detailed feature list can be found on the website.