Model entity/Generic Keyvalues, Inputs and Outputs/Inputs: Difference between revisions
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Note:Content moved to Rendering and studio model related KIO/Inputs for continuation of page history
(Added ScrollBox and 'noscroll' parameter.) |
m (Now, portal2=0 will no longer show portal2 inputs.) |
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Line 36: | Line 36: | ||
{{IO|EnableShadow|Allows the entity to draw a [[render target]] shadow.}} | {{IO|EnableShadow|Allows the entity to draw a [[render target]] shadow.}} | ||
{{IO|DisableShadow|Prevents the entity from drawing a [[render target]] shadow.}}<!-- | {{IO|DisableShadow|Prevents the entity from drawing a [[render target]] shadow.}}<!-- | ||
-->{{# | -->{{#ifeq:{{{portal2|0}}}|0|| | ||
{{IO|EnableDraw|since=P2|Removes {{ent|EF_NODRAW}} from the entity.}} | {{IO|EnableDraw|since=P2|Removes {{ent|EF_NODRAW}} from the entity.}} | ||
{{IO|DisableDraw|since={{portal2}}|Applies {{ent|EF_NODRAW}} to the entity. Note that this is different than {{ent|rendermode|10}}.}} | {{IO|DisableDraw|since={{portal2}}|Applies {{ent|EF_NODRAW}} to the entity. Note that this is different than {{ent|rendermode|10}}.}} |
Revision as of 20:04, 26 January 2022
This template is our holder for all inputs that are assigned through CBaseAnimating.
Parameters
- {{{portal2}}} - When applying to a page, add
|portal2=1
to display inputs added by Template:Game name (if they should be there). - {{{noscroll}}} - This parameter is relayed to
{{ScrollBox}}
.
The following is the result of {{I BaseAnimating|portal2=1}}
:
