Creating Portal Vents: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(Maybe I should check next time I save changes next time)
No edit summary
Line 2: Line 2:
{{stub}}
{{stub}}
==Introduction==
==Introduction==
[[Image:BTS_Vents.jpg|thumb|right|200px|Vents found throughout the BTS Areas]]
This guide will teach you how to create vents.
This guide will teach you how to create vents.
[[Image:BTS_Vents.jpg|thumb|right|200px|Vents found throughout the BTS Areas]]
 
 
These vents are mainly used for lighting.
 
==Vents==
 
===Inside===
[[Image:Portal vent inside.png|thumb|right|150px|Inside of the vent]]
 
Create 2 <code>48w*16l*40h</code> brushes.
 
Create 2 <code>48w*40l*16h</code> brushes.
 
Create 2 <code>16w*40l*40h</code> brushes.
 
 
Texture the back with the <code>light_orange001</code>.
 
Texture the sides with <code>metalwall_bts_006b_gradient</code>.
 
===Surrounding===
[[Image:Portal vent surrounding textured.png|thumb|right|300px|Surrounding of the vent]]
Create 2 <code>4w*2l*40h</code> brushes with the <code>[[nodraw]]</code> texture.
 
Create 2 <code>4w*36l*2h</code> brushes with the <code>[[nodraw]]</code> texture.
 
 
Texture the front faces of the vents with <code>metalvent001a</code>.
 
Select the front visible faces and open the <code>[[Hammer Face Edit Dialog|Face Edit Sheet]]</code> and enter the following properties:
 
'''Texture scale:'''
* X: <code>0.15</code>
* Y: <code>0.15</code>
'''Texture shift:'''
* X: <code>-7</code>
* Y: <code>5</code>
 
 
Select the top and bottom faces of the center faces, enter the following properties:
'''Texture shift:'''
* Y: <code>64</code>
* Rotation: <code>180</code>
 
===Grating===
 
Create a <code>4w*36l*4h</code> brush with the <code>nodraw</code> texture.
 
Position this brush right below the top surrounding.
 
 
Use the [[Clipping Tool]] to cut the brush as seen in the image.
<gallery>
Image:Portal vent grate.png|Grate cut
</gallery>
 
Select the front face and set its texture to <code>metalvent001a</code> and enter the following properties with the <code>Face Edit Sheet</code>:
 
 
'''Texture scale:'''
* X: <code>0.15</code>
* Y: <code>0.15</code>
'''Texture shift:'''
* X: <code>-4</code>
* Y: <code>219</code>
 
Set the bottom face's texture to <code>metalvent001a</code>.
 
Select the back slope face. Set its texture to <code>metalvent001a</code> and enter the following properties with the <code>Face Edit Sheet</code>:
 
'''Texture shift:'''
* X: <code>-8</code>
* Y: <code>192</code>
 
Copy and paste the brush 6 times as seen in the image.
 
<gallery>
Image:Portal vent grating.png|Grating
</gallery>


== See Also ==
== See Also ==
Line 10: Line 89:


* [[Portal Level Creation]]
* [[Portal Level Creation]]
[[Category: Level Design]][[Category: Portal]][[Category: Tutorials]][[Category:Level_Design_Tutorials]]
[[Category: Level Design]][[Category: Portal]][[Category: Tutorials]][[Category:Level_Design_Tutorials]]

Revision as of 14:37, 1 July 2021

Portal Behind The Scenes Level Creation

Stub

This article or section is a stub. You can help by expanding it.

Introduction

Vents found throughout the BTS Areas

This guide will teach you how to create vents.


These vents are mainly used for lighting.

Vents

Inside

Inside of the vent

Create 2 48w*16l*40h brushes.

Create 2 48w*40l*16h brushes.

Create 2 16w*40l*40h brushes.


Texture the back with the light_orange001.

Texture the sides with metalwall_bts_006b_gradient.

Surrounding

Surrounding of the vent

Create 2 4w*2l*40h brushes with the nodraw texture.

Create 2 4w*36l*2h brushes with the nodraw texture.


Texture the front faces of the vents with metalvent001a.

Select the front visible faces and open the Face Edit Sheet and enter the following properties:

Texture scale:

  • X: 0.15
  • Y: 0.15

Texture shift:

  • X: -7
  • Y: 5


Select the top and bottom faces of the center faces, enter the following properties: Texture shift:

  • Y: 64
  • Rotation: 180

Grating

Create a 4w*36l*4h brush with the nodraw texture.

Position this brush right below the top surrounding.


Use the Clipping Tool to cut the brush as seen in the image.

Select the front face and set its texture to metalvent001a and enter the following properties with the Face Edit Sheet:


Texture scale:

  • X: 0.15
  • Y: 0.15

Texture shift:

  • X: -4
  • Y: 219

Set the bottom face's texture to metalvent001a.

Select the back slope face. Set its texture to metalvent001a and enter the following properties with the Face Edit Sheet:

Texture shift:

  • X: -8
  • Y: 192

Copy and paste the brush 6 times as seen in the image.

See Also