Creating Portal Vents: Difference between revisions
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==Introduction== | ==Introduction== | ||
[[Image:BTS_Vents.jpg|thumb|right|200px|Vents found throughout the BTS Areas]] | |||
This guide will teach you how to create vents. | This guide will teach you how to create vents. | ||
[[Image: | |||
These vents are mainly used for lighting. | |||
==Vents== | |||
===Inside=== | |||
[[Image:Portal vent inside.png|thumb|right|150px|Inside of the vent]] | |||
Create 2 <code>48w*16l*40h</code> brushes. | |||
Create 2 <code>48w*40l*16h</code> brushes. | |||
Create 2 <code>16w*40l*40h</code> brushes. | |||
Texture the back with the <code>light_orange001</code>. | |||
Texture the sides with <code>metalwall_bts_006b_gradient</code>. | |||
===Surrounding=== | |||
[[Image:Portal vent surrounding textured.png|thumb|right|300px|Surrounding of the vent]] | |||
Create 2 <code>4w*2l*40h</code> brushes with the <code>[[nodraw]]</code> texture. | |||
Create 2 <code>4w*36l*2h</code> brushes with the <code>[[nodraw]]</code> texture. | |||
Texture the front faces of the vents with <code>metalvent001a</code>. | |||
Select the front visible faces and open the <code>[[Hammer Face Edit Dialog|Face Edit Sheet]]</code> and enter the following properties: | |||
'''Texture scale:''' | |||
* X: <code>0.15</code> | |||
* Y: <code>0.15</code> | |||
'''Texture shift:''' | |||
* X: <code>-7</code> | |||
* Y: <code>5</code> | |||
Select the top and bottom faces of the center faces, enter the following properties: | |||
'''Texture shift:''' | |||
* Y: <code>64</code> | |||
* Rotation: <code>180</code> | |||
===Grating=== | |||
Create a <code>4w*36l*4h</code> brush with the <code>nodraw</code> texture. | |||
Position this brush right below the top surrounding. | |||
Use the [[Clipping Tool]] to cut the brush as seen in the image. | |||
<gallery> | |||
Image:Portal vent grate.png|Grate cut | |||
</gallery> | |||
Select the front face and set its texture to <code>metalvent001a</code> and enter the following properties with the <code>Face Edit Sheet</code>: | |||
'''Texture scale:''' | |||
* X: <code>0.15</code> | |||
* Y: <code>0.15</code> | |||
'''Texture shift:''' | |||
* X: <code>-4</code> | |||
* Y: <code>219</code> | |||
Set the bottom face's texture to <code>metalvent001a</code>. | |||
Select the back slope face. Set its texture to <code>metalvent001a</code> and enter the following properties with the <code>Face Edit Sheet</code>: | |||
'''Texture shift:''' | |||
* X: <code>-8</code> | |||
* Y: <code>192</code> | |||
Copy and paste the brush 6 times as seen in the image. | |||
<gallery> | |||
Image:Portal vent grating.png|Grating | |||
</gallery> | |||
== See Also == | == See Also == | ||
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* [[Portal Level Creation]] | * [[Portal Level Creation]] | ||
[[Category: Level Design]][[Category: Portal]][[Category: Tutorials]][[Category:Level_Design_Tutorials]] | [[Category: Level Design]][[Category: Portal]][[Category: Tutorials]][[Category:Level_Design_Tutorials]] |
Revision as of 14:37, 1 July 2021
Introduction
This guide will teach you how to create vents.
These vents are mainly used for lighting.
Vents
Inside
Create 2 48w*16l*40h
brushes.
Create 2 48w*40l*16h
brushes.
Create 2 16w*40l*40h
brushes.
Texture the back with the light_orange001
.
Texture the sides with metalwall_bts_006b_gradient
.
Surrounding
Create 2 4w*2l*40h
brushes with the nodraw
texture.
Create 2 4w*36l*2h
brushes with the nodraw
texture.
Texture the front faces of the vents with metalvent001a
.
Select the front visible faces and open the Face Edit Sheet
and enter the following properties:
Texture scale:
- X:
0.15
- Y:
0.15
Texture shift:
- X:
-7
- Y:
5
Select the top and bottom faces of the center faces, enter the following properties:
Texture shift:
- Y:
64
- Rotation:
180
Grating
Create a 4w*36l*4h
brush with the nodraw
texture.
Position this brush right below the top surrounding.
Use the Clipping Tool to cut the brush as seen in the image.
Select the front face and set its texture to metalvent001a
and enter the following properties with the Face Edit Sheet
:
Texture scale:
- X:
0.15
- Y:
0.15
Texture shift:
- X:
-4
- Y:
219
Set the bottom face's texture to metalvent001a
.
Select the back slope face. Set its texture to metalvent001a
and enter the following properties with the Face Edit Sheet
:
Texture shift:
- X:
-8
- Y:
192
Copy and paste the brush 6 times as seen in the image.