Info intermission: Difference between revisions
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m (Add internal name target) |
m (Template:in code -> Template:code class.) |
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{{base point|info_intermission}} | {{base point|info_intermission}} | ||
{{code class|CInfoIntermission|intermission.cpp}} | |||
==Entity description== | ==Entity description== | ||
It defines an intermission spot where dead | It defines an intermission spot where dead [[player]]s will float until they respawn. | ||
{{ | {{map properties}} | ||
== KeyValues == | |||
{{KV|Entity to look at|intn=target|target_destination|Name of entity that dead players will face while in intermission at this spot.}} | {{KV|Entity to look at|intn=target|target_destination|Name of entity that dead players will face while in intermission at this spot.}} |
Revision as of 12:00, 15 May 2022
Entity description
It defines an intermission spot where dead players will float until they respawn.
KeyValues
- Entity to look at (target) <targetname>
- Name of entity that dead players will face while in intermission at this spot.