Template:Fl WeaponSpawn: Difference between revisions
Jump to navigation
Jump to search
m (fixed formatting) |
m (clarification) |
||
Line 1: | Line 1: | ||
{{ScrollBox|title=WeaponSpawn| | {{ScrollBox|title=WeaponSpawn| | ||
* 4 : Absorb any dropped weapon type {{only|{{l4d2}}}} | * 4 : Absorb any dropped weapon type {{only|{{l4d2}}}} | ||
* 131072 : Don't cluster with similar items {{only|{{l4d}}}} | * 131072 : Don't cluster with similar items {{only|{{l4d}}}} {{todo|What is this for? Weapons already have their own density settings, and does this work? | ||
{{Fl WeaponSpawnSingle}} | {{Fl WeaponSpawnSingle}} | ||
}}<noinclude> | }}<noinclude> | ||
[[Category:Flag Templates|WeaponSpawn]] | [[Category:Flag Templates|WeaponSpawn]] | ||
</noinclude> | </noinclude> |