CompileTrigger: Difference between revisions

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m (Manual Move from %compiletrigger)
Tag: Removed redirect
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#REDIRECT [[Material_Map_Compile_Flags#.25CompileTrigger_.28toolstrigger.29]]
Compiles the texture to be used for a [[Trigger]]
 
Generally "Tools/toolstrigger" could be used for any trigger. But if a mod/map has multiple types of triggers, one could make multiple tool textures to differentiate the types of triggers easier. Such as [[trigger_hurt]], [[trigger_once]], [[trigger_multiple]]...<br>
{{note|Different textures will have no functional effect, unless paired with other [[Shader Parameters]].}}
==Example==
LightmappedGeneric
{
$translucent 1
$basetexture "Tools/toolstrigger"
"srgb?$basetexture" "Tools/toolstrigger-dx10"
'''"%compiletrigger" 1'''
"%keywords" "airexchange,borealis,c17downtown,c17industrial,c17sewers,c17skyscraper,c17trainstation,combine,kraken,wasteland"
}
 
[[Category:Material System]]
[[Category:List of Shader Parameters]]

Revision as of 14:03, 22 May 2023

Compiles the texture to be used for a Trigger

Generally "Tools/toolstrigger" could be used for any trigger. But if a mod/map has multiple types of triggers, one could make multiple tool textures to differentiate the types of triggers easier. Such as trigger_hurt, trigger_once, trigger_multiple...

Note.pngNote:Different textures will have no functional effect, unless paired with other Shader Parameters.

Example

LightmappedGeneric
{
	$translucent 1
	$basetexture "Tools/toolstrigger"
	"srgb?$basetexture" "Tools/toolstrigger-dx10"
	"%compiletrigger" 1
	"%keywords" "airexchange,borealis,c17downtown,c17industrial,c17sewers,c17skyscraper,c17trainstation,combine,kraken,wasteland"
}