$masks2: Difference between revisions
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(https://i.imgur.com/3Pu7ZBr.png proof of what it does) |
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{{Shaderparam|$masks2}} Used in {{csgo}} [[Character (shader)]]. It specifies various lighting effects in each of the 4 layers. | |||
The purpose of each layer is: | |||
:'''Red channel''' - Shadow saturation mask | |||
:'''Green channel''' - Angle of Anisotropy | |||
:'''Blue channel''' - [[$envmap]] light scale | |||
:'''Alpha channel''' - Retroreflectivity | |||
[[Category:List of Shader Parameters|M]] | [[Category:List of Shader Parameters|M]] |
Revision as of 18:20, 15 August 2020
Template:Shaderparam Used in Character (shader). It specifies various lighting effects in each of the 4 layers.
The purpose of each layer is:
- Red channel - Shadow saturation mask
- Green channel - Angle of Anisotropy
- Blue channel - $envmap light scale
- Alpha channel - Retroreflectivity