User:Chipsnapper2/HL2 Xbox Research: Difference between revisions
		
		
		
		
		
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[[User:Chipsnapper2/HL2 Xbox Research/BSP Analysis|BSP Analysis]]  | [[User:Chipsnapper2/HL2 Xbox Research/BSP Analysis|BSP Analysis]]  | ||
* Xbox-specific BSP lumps ([[Source BSP File Format]])  | * Xbox-specific BSP lumps ([[Source BSP File Format]])  | ||
[[User:Chipsnapper2/HL2 Xbox Research/Texture Research|Texture Research]]  | |||
==Old stuff==  | ==Old stuff==  | ||
Revision as of 18:30, 9 June 2020
A series of research and experiments to make a custom map compile and load on 
 
 Half-Life 2 (Xbox).
Finished guides
Running Custom Maps (Emulation)
Still researching
- Running Custom Maps (Hardware)
 
- Xbox-specific BSP lumps (Source BSP File Format)
 
Old stuff
Original Experiments: when we were trying to get off the ground with no knowledge of HL2X.
Project HL2XMod Readme Archived: A readme that may be useful for people with Xbox hardware attempting to replace maps.