Short Surfaces: Difference between revisions
Jump to navigation
Jump to search
Kalashnikov (talk | contribs) No edit summary |
Kalashnikov (talk | contribs) |
||
Line 1: | Line 1: | ||
==short ### surfaces== | ==short ### surfaces== | ||
Similar to max leaf faceserror or ReadSurfs (line xxxxx): 32189 > g_numplanes error, in this one you are running out of face planes for the map. The one occasion I read of this, it was caused by a leak while running in software mode, although it may also be caused by over shrunk textures forcing too much tiling and making r_speeds of wpolys > 800. (Leaks keep the outside of a level map, so there are more surfaces the engine sees. However, this is NOT only a leak error, it is a too many surfaces error and can be caused by other things!) | |||
see also: skyboxing. | see also: skyboxing. | ||
[[Category:Compile Errors]] | [[Category:Compile Errors]] |
Revision as of 15:52, 7 February 2006
short ### surfaces
Similar to max leaf faceserror or ReadSurfs (line xxxxx): 32189 > g_numplanes error, in this one you are running out of face planes for the map. The one occasion I read of this, it was caused by a leak while running in software mode, although it may also be caused by over shrunk textures forcing too much tiling and making r_speeds of wpolys > 800. (Leaks keep the outside of a level map, so there are more surfaces the engine sees. However, this is NOT only a leak error, it is a too many surfaces error and can be caused by other things!) see also: skyboxing.