This article needs to be cleaned up to conform to a higher standard of quality.
short ### surfaces
Similar to max leaf faceserror or ReadSurfs (line xxxxx): 32189 > g_numplanes error, in this one you are running out of face planes for the map. The one occasion I read of this, it was caused by a leak while running in software mode, although it may also be caused by over shrunk textures forcing too much tiling and making r_speeds of wpolys > 800. (Leaks keep the outside of a level map, so there are more surfaces the engine sees. However, this is NOT only a leak error, it is a too many surfaces error and can be caused by other things!) see also: skyboxing.