Tf projectile energy ring: Difference between revisions
		
		
		
		
		
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| IS NEW Puddy (talk | contribs)  (Created page with "{{tf2 point|tf_projectile_energy_ring}}  ==Entity Description== The entity used for projectile by [http://developer.valvesoftware.com/wiki/tf_weapon_raygun Righteous Bison]. t...") | m (Updated old entity format to {{this is a}}. This action was perfomed by a bot.) | ||
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| {{tf2  | {{this is a|e0|game=tf2|name=tf_projectile_energy_ring}} | ||
| ==Entity Description== | ==Entity Description== | ||
Revision as of 09:26, 7 January 2024
tf_projectile_energy_ring  is an   e0  available in  Team Fortress 2.
 Team Fortress 2.
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Warning:
- The {{{game}}}parameter is inconsistent with the name defined by the {{tf2}} template. This can most likely be fixed by setting the value of the{{{game}}}parameter toTeam Fortress 2.
 If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.
Entity Description
The entity used for projectile by Righteous Bison. tf_projectile_energy_ring, just like the other base entities, shows up as invisible when spawned using console.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentnameortarget).
 Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities