$masks2: Difference between revisions

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* '''Blue channel:''' [[Base Tint|Base Tint mask]]
* '''Blue channel:''' [[Base Tint|Base Tint mask]]
* '''Alpha channel:''' [[Specular]] exponent
* '''Alpha channel:''' [[Specular]] exponent
[[Category:List of Shader Parameters|P]]

Revision as of 13:38, 14 January 2020

$masks2 is a material shader parameter available in Counter-Strike: Global Offensive Counter-Strike: Global Offensive based Source version, available for the "character" shader.

There are two masks the #1 and #2 mask available in the MasksTexture.

The $masks2 texture contains the following: