$masks1: Difference between revisions
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* '''Blue channel:''' [[Metalness Mask]] | * '''Blue channel:''' [[Metalness Mask]] | ||
* '''Alpha channel:''' [[Self-illumination Mask]] | * '''Alpha channel:''' [[Self-illumination Mask]] | ||
[[Category:List of Shader Parameters]] |
Revision as of 13:37, 14 January 2020
$masks1 is a material shader parameter available in Counter-Strike: Global Offensive based Source version, available for the "character" shader.
There are two masks the #1 and #2 mask available in the MasksTexture.
The $masks1 texture contains the following:
- Red channel: Detail Mask
- Green channel: Diffuse Mask
- Blue channel: Metalness Mask
- Alpha channel: Self-illumination Mask