$masks1: Difference between revisions

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* '''Blue channel:''' [[Metalness Mask]]
* '''Blue channel:''' [[Metalness Mask]]
* '''Alpha channel:''' [[Self-illumination Mask]]
* '''Alpha channel:''' [[Self-illumination Mask]]
[[Category:List of Shader Parameters]]

Revision as of 13:37, 14 January 2020

$masks1 is a material shader parameter available in Counter-Strike: Global Offensive Counter-Strike: Global Offensive based Source version, available for the "character" shader.


There are two masks the #1 and #2 mask available in the MasksTexture.

The $masks1 texture contains the following: