Item ammo magnum: Difference between revisions
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(Created page for the magnum ammo entity used by weapon_magnum in Sin Episodes) |
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[[File: item_ammo_magnum.png | right | 300px]] | [[File: item_ammo_magnum.png | right | 300px]] | ||
{{ | {{Entity|item_ammo_magnum|type=point|game=SiN Episodes}} It's a magazine of magnum ammo for the [[weapon_magnum]] and provides 10 in ammunition regardless of difficulty setting. | ||
__TOC__ | __TOC__ |
Revision as of 03:03, 17 August 2023
Template:Entity It's a magazine of magnum ammo for the weapon_magnum and provides 10 in ammunition regardless of difficulty setting.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Outputs
- OnPlayerTouch
- Fires when the player touches this item. !activator is the player.
- OnUse
- Fired when the
Use
input is given.