Chicken: Difference between revisions
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Unnamed 1024 (talk | contribs) (Updated FGD code.) |
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==Entity Description== | ==Entity Description== | ||
A chicken. ''{{todo|Add extra description to this entity.}}'' | A chicken. Identical to the [[pet_entity]], but ''will'' spawn automatically without need of [[Navigation Meshes|Navigation Mesh]]. ''{{todo|Add extra description to this entity.}}'' | ||
==FGD Code== | ==FGD Code== |
Revision as of 06:58, 26 January 2019
chicken
is a point entity available in Counter-Strike: Global Offensive.
Entity Description
A chicken. Identical to the pet_entity, but will spawn automatically without need of Navigation Mesh.
Todo: Add extra description to this entity.
FGD Code
@PointClass base(Targetname, Angles) studio("models/chicken/chicken.mdl") = chicken : "A chicken." [ ]
Instruction on placing the FGD Code:
Paste the FGD code in the last line of the csgo.fgd. The csgo.fgd can be found in CS:GO's bin folder.