Basehlcombatweapon: Difference between revisions

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[[Category:Half-Life 2 Weapons]]
[[Category:Half-Life 2 Weapons]]
[[Category:Base Weapon Entities]]
[[Category:Base Entities]]

Revision as of 10:34, 19 September 2018

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Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map.

Template:Hl2 point It is an invisible, non-functional weapon. Basically a coding template for creating new weapons.

Note.pngNote:This entity is also in the code for Portal Portal 2. Its functionality is not guaranteed.


C++ In code, it is represented by theCBaseHLCombatWeaponclass, defined in thebasehlcombatweapon_shared.cppfile.