Firesmoke: Difference between revisions

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(I just tested this myself.)
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[[File:Env fire.jpg|thumb|right|300px]]
{{ent not in fgd}}
{{ent not in fgd}}
{{base point|_firesmoke}}
{{base point|_firesmoke}} This is the group of particle effects created by an {{ent|env_fire}}, including the flames. It does not control the damage done to a player standing inside the fire.
The effect that is created from an [[env_fire]] entity, when using the <code>Natural</code> type of flame.
 
{{code class|CFireSmoke|fire.cpp}}

Revision as of 18:06, 5 August 2018

Env fire.jpg
Icon-NotInFGD.png
This entity is not in the FGD by default.
See below for instructions on making it available.

Template:Base point This is the group of particle effects created by an env_fire, including the flames. It does not control the damage done to a player standing inside the fire.

C++ In code, it is represented by theCFireSmokeclass, defined in thefire.cppfile.