Template:Fl BaseNPC: Difference between revisions
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m (Added space on "Template NPC") |
m (removed unneeded spacing) |
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* 1 : Wait Till Seen | *1: Wait Till Seen | ||
* 2 : Gag (No IDLE sounds until angry) | *2: Gag (No IDLE sounds until angry) | ||
* 4 : Fall to ground (unchecked means *teleport* to ground) | *4: Fall to ground (unchecked means *teleport* to ground) | ||
* 8 : Drop Healthkit | *8: Drop Healthkit | ||
* 16 : Efficient - Don't acquire enemies or avoid obstacles | *16: Efficient - Don't acquire enemies or avoid obstacles | ||
* 128 : Wait For Script | *128: Wait For Script | ||
* 256 : Long Visibility/Shoot | *256: Long Visibility/Shoot | ||
* 512 : Fade Corpse | *512: Fade Corpse | ||
* 1024 : [[NPC Sensing|Think outside PVS]] | *1024: [[NPC Sensing|Think outside PVS]] | ||
* 2048 : Template NPC : This entity is a template for | *2048: Template NPC: This entity is a template for {{ent|npc_template_maker}}. It will not spawn automatically and cannot be used with {{ent|point_template}}. | ||
* 4096 : Do Alternate collision for this NPC (player avoidance) {{ | *4096: Do Alternate collision for this NPC (player avoidance) {{note|This flag is disabled in episodic for player companions because the <code>StartScripting</code> input does this.}} | ||
* 8192 : Don't drop weapons | *8192: Don't drop weapons | ||
* {{EP1 add|16384 : Ignore player push}} : | *{{EP1 add|16384: Ignore player push}}: Don't give way to player |
Revision as of 08:50, 16 September 2018
- 1: Wait Till Seen
- 2: Gag (No IDLE sounds until angry)
- 4: Fall to ground (unchecked means *teleport* to ground)
- 8: Drop Healthkit
- 16: Efficient - Don't acquire enemies or avoid obstacles
- 128: Wait For Script
- 256: Long Visibility/Shoot
- 512: Fade Corpse
- 1024: Think outside PVS
- 2048: Template NPC: This entity is a template for npc_template_maker. It will not spawn automatically and cannot be used with point_template.
- 4096: Do Alternate collision for this NPC (player avoidance)
Note:This flag is disabled in episodic for player companions because the
StartScripting
input does this. - 8192: Don't drop weapons
- 16384: Ignore player push (in all games since
): Don't give way to player